This Week in the OSR – Saturday, March 6, 2010

Posted in OSR News by James Smith on March 6, 2010

New OSR Releases

79254Hot on the Heels of Wheel of Evil, Faster Monkey Games has released The Hidden Serpent, an adventure module compatible, with Labyrinth Lord and the Advanced Edition Companion. Have some blurbage:

Faster Monkey’s tribute to a classic dungeon crawl gives you tons of old-school goodness — rooms and tunnels, wandering monsters, traps and treasures — in a fast-playing modern form. "The Hidden Serpent" pits low-level Labyrinth Lord™ characters against a secret complex full of varied foes, some working together and some at odds. More than other Faster Monkey products, this dungeon emulates the humor and zaniness of modules from the hobby’s golden age, hitting the party with plenty of classic risks and rewards.

The PDF is $6.00, but, if you head over to RPG NOW between now and March 8th, you can still take advantage of their GM’s Day sale and snag it for $4.50.  While you’re there, Wheel of Evil is also on sale, for the same price! James Maliszewski, recently wrote a very positive review of WoE, so be sure to check it out!

 320_8437579 (1)

Johnny Rook Games has released Watchtower on the Hill, available in a color edition for $23.95 and in B&W for $13.00.

A shaft has been discovered below the old watchtower outside of town. Worse yet, a boy has fallen into it! Your party must race against time to save the boy and sift through the remains of the watchtower on the hill!

This is an OSRIC/1e module, the color version is 32 pages and the B&W is 28. 



 Trollzine, a free Tunnels & Trolls fanzine from Flying Buffalo is available from 79185Drivethru RPG. 57 pages of articles & art from Ken St. Andre, et al. Atom Kid turned me on to this, so a big thanks and check out his  original post, for more info. Let’s have another blurb, from the sellers site:

TrollsZine is a new magazine created by and for fans of Tunnels and Trolls. Issue 1 has all new material and includes a short solo adventure, new magic items, The Troll Chefs Cookbook, original fiction, articles on T&T stunts, the dice issue, running T&T solos with other systems and a number of locations for the busy Games Master to use in their campaign. Ken St Andre has contributed a piece and there is art by Jeff Freels, ME Volmar, Chad Thorson, Kevin Bracey, Alex Cook and Mike Hill.


Brave Halfling Publishing, has released their revised version of Larm! From the publisher’s site:58647

The Village of Larm
by Moritz Mehlem
with art by Andy Taylor
An Detailed Village and Three Small Adventures
MSRP $12.95

Every RPG needs a small village as a starting point and safe haven for the adventurers. It should include a smaller dungeon and some opportunities for role-playing, too.

This 26 page accessory does exactly that for LABYRINTH LORD. Larm is a small village of just over 100 inhabitants (112 to be precise) located on the borderlands, descriptions of all the major inhabitants, a lot of smaller tasks the characters can do for the village, with 2 mysterious places to be explored and a goblin camp nearby… The Mill (Appendix 1) is designed as a small starter dungeon to introduce the players to the mechanics of the game. The Abandoned Temple (Appendix 2) is a somewhat bigger dungeon where the players are confronted with various types of undead and the necessity of drawing a map. The Goblin Camp (Appendix 3) is set to test the tactical skill of the players, having to fight a group of weak, but organized humanoids.

If you purchase the print version, you get a free pdf! Otherwise, you can go to RPG NOW and purchase the pdf alone, for $8.95. The pdf runs 28 pages. If you previously purchased a pdf of Larm, your RPG NOW download has been updated with the revised version, so BONUS! Woo-hoo!


Fantasy Adventure Studios, has released World of Onn: Core Rules, following up on World of Onn: Supplement 1. 320_8236121That last, is a setting and rules supplement for Swords & Wizardry. In the just released today, Core Rules, James Bobb has expanded his Onn material and written a complete set of rules, still based on S&W. From the Lulu sales page:

Party up like it’s 1979 again! Enter the World of Onn™, a land blasted by a mysterious cataclysm long  ago that still affects the land and people thousands of years later. The lands of Ossus and Var-Ultar are laid out for you to set your adventures in, with maps of the lands provided as well as information on the major places and realms. The World of Onn: Core Rules™ is a complete game system expanding on the award-winning Swords & Wizardry Core Rules™ system and is compatible with Original, ‘Red’ Basic, ‘Blue’ Expert and Advanced Edition old-school games and the Swords & Wizardry line. Inside you will find new races, classes, spells and equipment for players to choose from and a wealth of monsters and treasures to make exciting adventures, as well as guidelines and advice for Referees. Players and Referees will find rules to take adventurers from 1st to 15th level, found their own personal holdings or become wandering legends.

Clocking in at 228 pages, the print version is available for $14.96, with the pdf running $7.50.

In case there’s any confusion in the above, I’m appending a comment from the author:

It should be noted that World of Onn Supplement 1 is meant as an add-on product for Swords & Wizardry, while the World of Onn: Core Rules is a stand-alone game that is S&W compatible and incorporates slightly more ‘advanced’ elements.

Thanks Mr. Bobb and Good Luck with your new release!


 Ye Olde Games has released Swords & Wizardry WhiteBox Reference Sheets! Available in print for $5.25 from the author, or  you can pick up the pdf for $1.99 from RPG NOW. Time for another seller page blurb:

Speed up your game!

The Swords & Wizardry Reference Sheets provide ready access to the charts, tables and summary 76168 information for a Game Referee to run wilderness and dungeon adventures. No need to flip through a rulebook when you can have all the information you need in an easy to use digest format!

These sheets, formatted for convent digest printing on 8.5×11 (US letter) paper, combine existing Open Game Content from Swords & Wizardry Whitebox – 2nd printing, David Bowman’s Monster by CL lists, and brand new content for wilderness encounters and revamped Treasure Generation tables. The PDF also includes basic booklet printing instructions.

This accessory is inspired by the set of Reference Sheets that came with the original 1974 fantasy roleplaying game.

List of tables included:

Class Info/Statistics up to 10th level
Attack Rolls for Characters and Monsters
Basic Equipment List (including weapons/armor)
Movement Info
Turning Undead
Cleric Spells
Magic User Spells
Monsters (all from Whitebox plus a couple of new monsters)
XP Values by CL
Monster Dungeon Encounters
Monsters by CL Levels
Wilderness Encounters (new content)
Wilderness Encounter Types and subtables (new content)
Treasure Tables and Generation (revamped/simplified/clarified)

Print these sheets, stick them in your pocket or book bag and go play some games!


Congratulations to all and thanks for your dedication to creating cool stuff for your fellow gamers!


And Speaking of Miniatures…

sw_small_cover_1 Mythmere Games and Center Stage are cancelling their original miniatures plans, opting instead, to go another route:

…instead of hiring sculptors and commissioning new production molds, we’re going to change focus and buy a bunch of old production molds from vintage minis that barely saw the light of day before they disappeared again. Right at the golden age of miniature sculpting, back in the 1980s, the market collapsed and several fantastic sculpting companies went under. As a result, a staggering number of production molds for excellent miniatures have been sitting in storage for decades, unseen and gathering dust or were released only in limited quantities. Since giant 30mm figures became the new “standard” when the market for miniatures re-emerged, these older 25mm figures weren’t ever re-cast. And because those figures are hidden out there, and can be produced at far less expense than new ones, we’ve decided to go back in time for the first several Swords & Wizardry miniatures, a time machine into the lost and unseen part of the 1970s and 1980s miniatures market.


Check out the full announcement, on the Swords & Wizardry forums, here!


And Speaking of Upcoming Releases…


JB at B/X Blackrazor is getting ready to release his B/X Companion! He still need some art, so check out his post, if you think you might be able to help out.


And Speaking of Kick-Ass Gaming…


If you’re not following Planet Algol, here’s yet another reason, you should be!

Live by the Random Table…Die by the Random Table



The OSR is Growing!

And, it’s quite impossible for one person, to keep up with it all! Johnny Rook announced their new product, two weeks ago. There’s no telling, what I might be missing. So, if you have any news, please send it my way!

Send anything you want to share to:

James Smith



And Speaking of not having enough Time…

Don’t have time to keep up with ALL the OSR blogs? Not to worry! Help has arrived!

4 Responses

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  1. James Bobb said, on March 7, 2010 at 8:45 am

    It should be noted that World of Onn Supplement 1 is meant as an add-on product for Swords & Wizardry, while the World of Onn: Core Rules is a stand-alone game that is S&W compatible and incorporates slightly more ‘advanced’ elements.

  2. James Smith said, on March 7, 2010 at 6:42 pm

    Hi Mr. Bobb! I thought I had presented the details clearly, but have appended your comment to the original post. 🙂

    • James Bobb said, on March 7, 2010 at 6:49 pm

      Thanks alot! I just wanted to try to avoid any confusion since the Supplement is actually for S&W and came out first, and not for Onn’s Core Rules.

  3. […] Find out what’s shaking is OSRville, champ. In case you missed it over the weekend… […]

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